]}:-{>
Wednesday, May 11, 2016
The games people play
It
is a game.
A
game, in which two players have different victory conditions.
One player wins
by providing a robust design to a limited cost and time budget, and the other
wins by delaying and frustrating progress as far and for as long as possible.
To this end, the first player works to produce his best; he has no incentive to
delay and incur additional costs. Meanwhile, the longer the second player is
able to impede the first, the more money the latter receives.
It
doesn't actually matter if the final built product ever emerges out of the
ground. Neither does it matter how well the first player plays. If the second
player can find anything - anything at all - right down to a misplaced
punctuation mark in a document, he can delay while the entire document is
rewritten, recopied , reissued, and reviewed to see if a different player on
the second player's team can find anything else. The second player is also
allowed to change the rules of the game at will to maintain his advantage.
With
luck, the second player can extend the game usque finis mundi, and the first
player will always lose.
]}:-{>
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